UFC Betting Rules

UFC is a great sport developing in the United States. The Ultimate Fighting Championship (UFC) is a sport that brings together the world’s most talented Mixed Martial Arts (MMA) athletes. The UFC was created in 1993 as a made for pay-per-view spectacle to garner worldwide attention. There never was a plan to proceed beyond one or two shows. The idea was to bring together champions of various martial arts and Olympic sports, such as karate, jiu-jitsu, boxing, kickboxing, wrestling, sumo and other disciplines to determine which style would be most successful in a tournament. International support for the event was enormous.

UFC LINES EXAMPLE:
ANDERSON SILVA -240
THALES LEITES +200

What began as a mere spectacle was transformed into one of the world’s most entertaining sporting events. Over the course of its eight-year existence and 31 events, the UFC has become the premier mixed martial arts event in the world, featuring competitors of multiple disciplines in a quest to become an ultimate fighting champion.

UFC Betting & Rules

UFC betting odds are easy to understand. The UFC betting odds are simply money lines that have one fighter favored against another. For example, you might have one fighter at -240 and the other fighter at +200.

In this UFC betting example above you would risk $240 to win $100 or the 24/10 equivalent. If you liked the underdog in this UFC betting example you would risk $100 to win $200 or the 10/20 equivalent. Gamblers that look at UFC betting odds have some things to consider. Looking at a fighter’s record and his fighting style is important as you consider UFC fighting. You can find this information at one of the many UFC websites that list a fighter’s record and bio.

UFC Official Rules approved by the Nevada State Athletic Commission.

Weight Classes:
1. Lightweight – over 145 lbs. to 155 lbs.
2. Welterweight – over 155 lbs. to 170 lbs.
3. Middleweight – over 170 lbs. to 185 lbs.
4. Light Heavyweight – over 185 lbs. to 205 lbs.
5. Heavyweight – over 205 lbs. to 265 lbs.

Bout Duration:
1. All non-championship bouts shall be three rounds.
2. All championship bouts shall be five rounds.
3. Rounds will be five minutes in duration, with a one minute.
4. A one-minute rest period will occur between each round.

Fouls:
1. Butting with the head.
2. Eye gouging of any kind.
3. Biting.
4. Hair pulling.
5. Fish hooking.
6. Groin attacks of any kind.
7. Putting a finger into any orifice or into any cut or laceration on an opponent.
8. Small joint manipulation.
9. Striking to the spine or the back of the head.
10. Striking downward using the point of the elbow.
11. Throat strikes of any kind, including, without limitation, grabbing the trachea.
12. Clawing, pinching or twisting the flesh.
13. Grabbing the clavicle.
14. Kicking the head of a grounded opponent.
15. Kneeing the head of a grounded opponent.
16. Stomping a grounded opponent.
17. Kicking to the kidney with the heel.
18. Spiking an opponent to the canvas on his head or neck.
19. Throwing an opponent out of the ring or fenced area.
20. Holding the shorts or gloves of an opponent.
21. Spitting at an opponent.
22. Engaging in an unsportsmanlike conduct that causes an injury to an opponent.
23. Holding the ropes or the fence.
24. Using abusive language in the ring or fenced area.
25. Attacking an opponent on or during the break.
26. Attacking an opponent who is under the care of the referee.
27. Attacking an opponent after the bell has sounded the end of the period of unarmed combat.
28. Flagrantly disregarding the instructions of the referee.
29. Timidity, including, without limitation, avoiding contact with an opponent, intentionally or consistently dropping the mouthpiece or faking an injury.
30. Interference by the corner.
31. Throwing in the towel during competition.

Ways To Win:
1. Submission by:
• Physical tap out.
• Verbal tap out.
• Technical knockout by the referee stopping the contest.

2. Technical knockout by the referee stopping the contest.
3. Decision via the scorecards, including:
• Unanimous decision.
• Split decision.
• Majority decision.
• Draw, including: › Unanimous draw. › Majority draw. › Split draw.

4. Technical decision.
5. Technical draw.
6. Disqualification.
7. Forfeit.
8. No contest.

Referee may Restart the round:
If the fighters reach a stalemate and do not work to improve position or finish.